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Your FREE BCBA Flashcards 2026 – 250+ Cards

Realistic, BCBA exam-style flashcards across all 9 BACB content areas — flip, match, type, and quiz yourself.

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Click Study Flashcards above to open the flashcard hub — hundreds of BCBA cards you can flip, match, type, or quiz yourself on. Every card is drawn from the nine content areas of the BACB 6th Edition Test Content Outline, so you study exactly what the BCBA exam tests.[1] Pair them with our free practice test and study guide.

BCBA Flashcard Study Modes

Flip mode moves you through the deck at your own pace. Match times you pairing terms with definitions. Type shows a definition and asks you to produce the term, so Celeration has to come back from memory, spelled correctly. Quiz turns the same cards into multiple choice. Start in Flip, then use the other three to find what you only half know.

Free BCBA flashcards from Career Employer — active recall for the BACB BCBA examination

Why Flashcards Work for the BCBA Exam

Concepts & Principles is the largest group at 71 cards and shares the top weight at 14%, drilling the verbal operants and basic units restated in nearly every other question, from Mand and Tact to Echoic, plus distinctions like SD vs. MO. Behavior-Change Procedures matches that 14% with 46 cards on differential reinforcement schedules such as DRA, DRO and DRL, along with Shaping and Chaining.

Ethical & Professional Issues carries 13% across 25 cards on the standards that show up as scenario stems, including Assent, Informed consent and Client dignity, with Cultural humility framed as a working practice rather than a slogan. Behavior Assessment also sits at 13% with 26 cards on direct and indirect methods, including Scatterplot and ABC recording, and preference formats like MSWO assessment.

Measurement, Data Display & Interpretation is 12% and 33 cards, so dimensional quantities and graph reading get real attention: Rate, Latency and Celeration on one side, Level (graph) and Visual analysis on the other. Selecting & Implementing Interventions has 18 cards for 11%, drilling Contextual fit and Evidence-based practice alongside relapse terms such as Resurgence and Renewal.

Personnel Supervision & Management also holds 11% with 20 cards on behavioral skills training and OBM, including Modeling (BST), Rehearsal (BST) and Task clarification. Experimental Design accounts for 7% but still gets 23 cards, so Baseline logic, Internal validity and threats like History (threat) are represented. Behaviorism & Philosophical Foundations is the lightest at 5%, yet its 27 cards define the vocabulary, such as Parsimony, Determinism and Private events, that the rest of the exam assumes you already have.

The BCBA exam is dense with material that rewards recall — the contingency matrix, schedules of reinforcement, verbal operants, measurement procedures, single-case designs, behavior-change procedures, the four functions of behavior, and the Ethics Code.[3] Spaced flashcards are the most efficient way to keep it all fresh. Used alongside our practice test and study guide, they turn review time into measurable progress.

BCBA Flashcards by Content Area

The cards are organized by the nine official BACB content areas. Drill the largest ones first — Concepts & Principles and Behavior-Change Procedures are each 14% of the exam:[1]

BCBA flashcards by content area and weight (6th Edition TCO, scored items)
Content areaExam weight
Concepts & Principles14%
Behavior-Change Procedures14%
Ethical & Professional Issues13%
Behavior Assessment13%
Measurement, Data Display & Interpretation12%
Selecting & Implementing Interventions11%
Personnel Supervision & Management11%
Experimental Design7%
Behaviorism & Philosophical Foundations5%

How to Get the Most Out of These Flashcards

  • Start with Concepts & Principles. It is the biggest block at 71 cards and ties for the heaviest weight at 14%, and its vocabulary shows up inside assessment, procedure and design questions.
  • Type-drill the pairs you keep confusing. SD vs. MO, plus Mand set against Tact, reward exact recall, and typing forces you to commit instead of nodding at a familiar definition.
  • Use Match for term families. Differential reinforcement cards like DRA, DRI and DRO sort fastest under time pressure, and the timer exposes which schedule label you are still guessing at.
  • Switch to the practice test once Quiz stops surprising you. Full-length items test scenario judgment on things like Escape function or Contextual fit, which flashcards can only set up.
  • Work two domains a session. With 289 cards, rotate a heavy block such as Behavior-Change Procedures with a lighter one like Behaviorism & Philosophical Foundations, then re-Match the previous day’s cards first.

BCBA Flashcards FAQ

Hundreds of free BCBA flashcards, organized across all nine content areas of the BACB 6th Edition Test Content Outline — from Concepts & Principles and Behavior-Change Procedures to Behavior Assessment, Ethics, Measurement, and Supervision. They're free with no account required.

BCBA flashcard bank

All 289 cards, by topic

A reference copy of every card in this deck. Each answer stays hidden until you choose to show it. To study with Flip, Match, Type and Quiz modes and track what you have mastered, use Study Flashcards at the top of the page.

Behaviorism & Philosophical Foundations (27)

Applied behavior analysis (ABA)
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The science in which tactics derived from the principles of behavior are applied to improve socially significant behavior, and experimentation identifies the variables responsible for change.

Radical behaviorism
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Skinner's philosophy that treats private events (thoughts, feelings) as behavior governed by the same principles, while explaining behavior through environmental — not mentalistic — causes.

Methodological behaviorism
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A philosophy that limits the science to publicly observable events and excludes private events from analysis.

Mentalism
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An approach that attributes behavior to inner, often unobservable, mental causes; rejected by radical behaviorism.

Three goals of behavior analysis
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Description (recording what happens), prediction (identifying correlations), and control (demonstrating a functional relation that allows behavior to be changed).

Description (goal of science)
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Recording and quantifying observed events; the most basic goal of a science of behavior.

Prediction (goal of science)
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Identifying correlations between events that allow one to anticipate behavior.

Control (goal of science)
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Demonstrating a functional relation in which manipulating an environmental variable reliably changes behavior; the highest goal of ABA.

Determinism
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The assumption that the universe is lawful and orderly, so events (including behavior) have causes that can be discovered.

Empiricism
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The practice of objective observation and measurement of the phenomena of interest.

Parsimony
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Ruling out simple, logical explanations before considering more complex or abstract ones.

Philosophic doubt
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Continually questioning the truthfulness of what is regarded as fact; remaining skeptical and open to new evidence.

Pragmatism
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Judging the truth of a concept or principle by its practical, demonstrable effects.

Selectionism
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The view that behavior is selected by its consequences, analogous to natural selection.

Experimental analysis of behavior (EAB)
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The basic-research branch of behavior analysis that studies principles of behavior, typically in controlled (often nonhuman) settings.

Seven dimensions of ABA
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Baer, Wolf & Risley (1968): applied, behavioral, analytic, technological, conceptually systematic, effective, and generality (mnemonic: GET A CAB).

Applied (dimension)
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The behavior targeted is socially significant to the individual.

Behavioral (dimension)
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The study works on measurable behavior itself, not on labels or verbal reports.

Analytic (dimension)
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The study demonstrates a functional relation between the intervention and the behavior change.

Technological (dimension)
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Procedures are described clearly and completely enough to be replicated.

Conceptually systematic (dimension)
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Interventions are derived from and described in terms of the basic principles of behavior.

Effective (dimension)
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The intervention produces a socially meaningful change in behavior.

Generality (dimension)
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Behavior change lasts over time, appears in other settings, and spreads to other behaviors.

Explanatory fiction
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A fictitious, often circular, variable offered as a cause of behavior (e.g., 'he hit because he is aggressive').

Hypothetical construct
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A presumed but unobserved entity that supposedly explains behavior; not a valid behavioral cause.

Private events
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Behavior or stimuli accessible only to the person experiencing them (thoughts, feelings); analyzed as behavior in radical behaviorism.

ABA vs. EAB vs. professional practice
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ABA = applied research on socially significant behavior; EAB = basic research on principles; professional practice = service delivery guided by the science.

Concepts & Principles (71)

Reinforcement
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A consequence that increases the future frequency of the behavior it follows; defined by its effect on behavior.

Behavior
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The activity of living organisms; anything an organism does that can be observed and measured.

Response
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A single instance or occurrence of a specific class of behavior.

Response class
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A group of responses that produce the same effect on the environment (have the same function).

Stimulus
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An energy change that affects an organism through its sensory receptors.

Stimulus class
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A group of stimuli that share specified physical, temporal, or functional characteristics.

Operant conditioning
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Learning in which behavior is strengthened or weakened by its consequences.

Respondent conditioning
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Pavlovian (classical) conditioning in which a neutral stimulus comes to elicit a response after pairing with an unconditioned stimulus.

Three-term contingency
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The basic unit of analysis: antecedent (A), behavior (B), and consequence (C).

Punishment
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A consequence that decreases the future frequency of the behavior it follows.

Positive reinforcement (SR+)
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Adding a stimulus after a behavior, which increases the behavior's future frequency.

Negative reinforcement (SR-)
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Removing or postponing a stimulus after a behavior, which increases the behavior's future frequency (e.g., escape).

Positive punishment (SP+)
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Adding a stimulus after a behavior, which decreases the behavior's future frequency.

Negative punishment (SP-)
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Removing a stimulus after a behavior, which decreases its future frequency (e.g., response cost, time-out).

Automatic reinforcement
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Reinforcement produced directly by the behavior itself, independent of others' actions (e.g., sensory stimulation).

Socially mediated contingency
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A contingency in which another person delivers the consequence (e.g., attention, escape from demands).

Unconditioned reinforcer
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A stimulus that functions as a reinforcer without any prior learning (e.g., food, water).

Conditioned reinforcer
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A previously neutral stimulus that acquires reinforcing value through pairing with other reinforcers.

Generalized conditioned reinforcer
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A conditioned reinforcer paired with many backups, so its value does not depend on one motivating operation (e.g., tokens, money).

Unconditioned punisher
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A stimulus that decreases behavior without prior learning (e.g., painful stimulation).

Conditioned punisher
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A previously neutral stimulus that becomes a punisher through pairing with other punishers.

Extinction
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Withholding the reinforcer that maintained a behavior, which decreases the behavior over time.

Extinction burst
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A temporary increase in the frequency, intensity, or duration of a behavior when extinction is first applied.

Spontaneous recovery
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The reappearance of an extinguished behavior after a period without exposure to the extinction contingency.

Respondent extinction
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Repeatedly presenting a conditioned stimulus without the unconditioned stimulus until the conditioned response weakens.

Fixed ratio (FR)
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A schedule that delivers reinforcement after a set number of responses; produces high rates with a post-reinforcement pause.

Variable ratio (VR)
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A schedule that delivers reinforcement after a variable (averaged) number of responses; produces high, steady rates resistant to extinction.

Fixed interval (FI)
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A schedule reinforcing the first response after a set time elapses; produces a scalloped response pattern.

Variable interval (VI)
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A schedule reinforcing the first response after a variable (averaged) time; produces steady, moderate rates.

Ratio strain
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A disruption in responding (pauses, avoidance) caused by thinning a ratio schedule too quickly.

Continuous reinforcement (CRF)
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A schedule reinforcing every occurrence of the behavior; useful for acquisition of a new skill.

Intermittent reinforcement
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Reinforcing some but not all occurrences; produces behavior more resistant to extinction than CRF.

Concurrent schedule
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Two or more schedules of reinforcement operating independently and simultaneously for two or more behaviors.

Multiple schedule
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Two or more component schedules presented one at a time, each with a distinct discriminative stimulus.

Chained schedule
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Two or more component schedules that must be completed in sequence to obtain reinforcement, each with its own stimulus.

Stimulus control
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The change in a behavior's rate, latency, or form produced by the presence of an antecedent stimulus.

Discriminative stimulus (SD)
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A stimulus in the presence of which a response has been reinforced, so the response is more likely; signals reinforcement is available.

S-delta (S-delta)
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A stimulus in the presence of which a response has not been reinforced, so the response is less likely.

Stimulus discrimination
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Responding differently to different stimuli, established by reinforcing in the SD but not the S-delta.

Stimulus generalization
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The spread of responding to stimuli that share features with the trained discriminative stimulus.

Response generalization
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The occurrence of untrained responses that are functionally similar to the trained response.

Response maintenance
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The continuation of a behavior after the intervention that produced it has been withdrawn.

Motivating operation (MO)
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An environmental variable that alters the value of a reinforcer and the frequency of behavior that produces it.

Establishing operation (EO)
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A motivating operation that increases the value of a reinforcer (e.g., deprivation).

Abolishing operation (AO)
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A motivating operation that decreases the value of a reinforcer (e.g., satiation).

Value-altering effect
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The effect of an MO that increases or decreases the reinforcing effectiveness of a stimulus.

Behavior-altering effect
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The effect of an MO that increases or decreases the current frequency of behavior related to a stimulus.

Unconditioned MO (UMO)
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A motivating operation whose value-altering effect does not depend on learning (e.g., food deprivation).

Conditioned MO (CMO)
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A motivating operation whose value-altering effect depends on a learning history.

SD vs. MO
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An SD signals reinforcement is AVAILABLE; an MO changes how VALUABLE the reinforcer is and how often the behavior occurs.

Rule-governed behavior
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Behavior controlled by a verbal description of a contingency rather than by direct contact with the contingency.

Contingency-shaped behavior
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Behavior acquired and maintained by direct contact with the contingency.

Verbal behavior
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Behavior reinforced through the mediation of another person; classified by Skinner into verbal operants.

Mand
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A verbal operant — a request — controlled by a motivating operation and reinforced by the specific item or action requested.

Tact
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A verbal operant — a label or comment — controlled by a nonverbal stimulus and reinforced by generalized social reinforcement.

Echoic
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A verbal operant with point-to-point correspondence and formal similarity to a verbal model (vocal imitation).

Intraverbal
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A verbal operant evoked by a verbal stimulus without point-to-point correspondence (conversation, fill-ins).

Listener behavior
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Behavior of the person who responds to the speaker's verbal behavior; includes following instructions.

Multiple control (verbal)
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A single verbal response controlled by more than one variable, or one variable affecting multiple responses.

Behavioral momentum
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The tendency of behavior to persist after a change in conditions, related to its reinforcement history.

Matching law
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The principle that response rates are distributed across concurrent schedules in proportion to the reinforcement obtained from each.

Imitation
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A behavior controlled by a model that has formal similarity and immediately follows the model.

Observational learning
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Learning a behavior by watching another person's behavior and its consequences.

Pairing (stimulus-stimulus)
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Presenting a neutral stimulus with an established reinforcer so the neutral stimulus acquires reinforcing value.

Deprivation
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Time without contact with a reinforcer, which acts as an establishing operation increasing its value.

Satiation
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Recent heavy contact with a reinforcer, which acts as an abolishing operation decreasing its value.

Premack vs. response deprivation
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Premack uses a higher-probability behavior to reinforce a lower one; response-deprivation theory predicts reinforcement when access to a behavior is restricted below baseline.

Habituation
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A decrease in respondent behavior with repeated presentation of the eliciting stimulus.

Conditioned motivating operation (reflexive)
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A CMO-R: a stimulus that precedes worsening/improving conditions and evokes behavior that has avoided that change (e.g., a warning).

Discrimination training
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Reinforcing a response in the presence of an SD and withholding it in the S-delta to bring behavior under stimulus control.

Generalized imitation
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Imitation of novel models that occurs without direct reinforcement, after a history of reinforced imitation.

Measurement, Data Display & Interpretation (33)

Operational definition
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A clear, objective, measurable description of a target behavior so observers agree on whether it occurred.

Frequency / count
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A simple count of the number of occurrences of a behavior.

Rate
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Frequency of a behavior per unit of time (count divided by time).

Duration
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A measure of how long a behavior lasts from onset to offset.

Latency
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The elapsed time between an antecedent (e.g., an instruction) and the onset of the response.

Interresponse time (IRT)
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The elapsed time between the end of one response and the beginning of the next.

Magnitude
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The force, intensity, or severity of a response.

Celeration
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A measure of how rates of response change over time (acceleration or deceleration).

Permanent product
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A measurable change in the environment produced by behavior, allowing after-the-fact measurement (e.g., completed worksheets).

Continuous measurement
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Recording every instance of the target behavior during the observation; the most accurate approach.

Discontinuous measurement
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Sampling behavior in time blocks rather than recording every instance; more practical but estimates levels.

Partial-interval recording
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Scoring an interval if the behavior occurred at any point; tends to overestimate duration.

Whole-interval recording
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Scoring an interval only if the behavior occurred throughout; tends to underestimate duration.

Momentary time sampling
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Scoring whether the behavior is occurring at the moment each interval ends; good for continuous, group behaviors.

Trials to criterion
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A measure of the number of response opportunities needed to reach a predetermined level of performance.

Validity (measurement)
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The extent to which a measure reflects the behavior of interest and serves the reason for measuring.

Reliability (measurement)
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The consistency of measurement — the extent to which repeated measurement yields the same values.

Accuracy (measurement)
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The extent to which observed values match the true values of the behavior.

Interobserver agreement (IOA)
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The degree to which two or more independent observers report the same values; the primary index of reliability.

Procedural integrity
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The degree to which an intervention is implemented as designed; also called treatment fidelity.

Treatment integrity
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Another term for procedural integrity — how faithfully a procedure is carried out as written.

Equal-interval line graph
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The most common ABA graph; equal distances on the y-axis represent equal amounts of behavior change.

Cumulative record
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A graph on which the y-axis accumulates responses over time, so the slope shows response rate.

Bar graph (histogram)
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A graph that uses bars to display and compare discrete sets of data not amenable to a line graph.

Level (graph)
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The value on the y-axis around which a series of data points converge; the average amount of behavior.

Trend (graph)
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The overall direction of a data path (increasing, decreasing, or flat) and its degree.

Variability (graph)
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The degree to which data points differ from one another; high variability obscures effects.

Visual analysis
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Interpreting graphed data by examining level, trend, variability, and changes across conditions.

Dosage / treatment dose
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The amount of an intervention delivered (e.g., hours of therapy), tracked as part of procedural data.

Total-count IOA
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An IOA method comparing the smaller total count to the larger total count across an entire session.

Mean count-per-interval IOA
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An IOA method averaging the agreement of counts within each interval; more conservative than total-count IOA.

Exact-count-per-interval IOA
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The most conservative IOA: the percentage of intervals in which observers recorded the identical count.

Standard Celeration Chart
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A semi-logarithmic chart used in precision teaching to display celeration (rate change) over time.

Experimental Design (23)

Dependent variable
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The behavior being measured and predicted to change in an experiment.

Independent variable
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The intervention or variable the experimenter systematically manipulates.

Functional relation
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Demonstrated when manipulating the independent variable reliably changes the dependent variable, with replication.

Internal validity
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The extent to which an experiment shows the IV, not a confound, produced the change.

External validity
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The extent to which findings generalize to other people, settings, behaviors, or conditions.

Confound
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An uncontrolled variable that may influence the dependent variable and threaten internal validity.

History (threat)
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An external event occurring during a study that may affect the dependent variable.

Maturation (threat)
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Changes in the participant over time (e.g., development) that may affect the dependent variable.

Baseline
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A condition with no intervention, used to compare against intervention conditions.

Baseline logic
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The single-case reasoning of prediction, verification, and replication used to show a functional relation.

Prediction (baseline logic)
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The anticipated outcome based on stable baseline data if conditions stayed unchanged.

Verification (baseline logic)
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Demonstrating that the prior level of baseline would have remained had the IV not been introduced.

Replication (baseline logic)
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Repeating the effect of the IV within or across studies to confirm a functional relation.

Single-case experimental design
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A research design that uses the participant as their own control with repeated measures, rather than groups.

Reversal (ABAB) design
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A design that introduces, withdraws, and reintroduces the IV to demonstrate a functional relation.

Multiple-baseline design
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A design introducing the IV in a staggered sequence across behaviors, settings, or participants.

Multielement (alternating treatments) design
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A design that rapidly alternates two or more conditions to compare their effects on behavior.

Changing-criterion design
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A design that demonstrates control by stepwise changes in a performance criterion.

Component analysis
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An experimental analysis that isolates the active elements of a treatment package.

Parametric analysis
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An analysis comparing different values (parameters) of the same independent variable.

Comparative analysis
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An analysis comparing the effects of two or more distinct interventions.

Withdrawal vs. reversal
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A withdrawal design removes the IV (A-B-A); a true reversal also actively reverses the contingency to the alternative behavior (e.g., DRO/DRA).

Sequence (carryover) effects
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Effects in which the order of conditions influences the results; a concern in alternating-treatments designs.

Ethical & Professional Issues (25)

Ethics Code for Behavior Analysts
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The BACB code governing behavior-analyst conduct, built on four core principles.

Four core ethics principles
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Behavior analysts: benefit others; treat with compassion, dignity & respect; behave with integrity; and ensure competence.

Benefit others (principle)
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Acting in clients' best interests, doing no harm, and promoting their welfare.

Treat with compassion, dignity & respect
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Honoring the rights, culture, and self-determination of clients and others.

Behave with integrity
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Being truthful, following through on commitments, and avoiding conflicts of interest and exploitation.

Ensure competence
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Practicing only within one's scope of competence and maintaining and developing it over time.

Scope of competence
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The range of services a behavior analyst is qualified to deliver based on education, training, and supervised experience.

Confidentiality
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The duty to protect client information and disclose it only with consent or as legally required.

Informed consent
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A client's voluntary agreement to services after disclosure of their nature, risks, benefits, and alternatives.

Assent
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A client's affirmative agreement to participate, sought even when they cannot give legal consent (e.g., a minor).

Multiple relationship
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A second role with a client (social, financial, familial) that risks impaired objectivity or exploitation.

Conflict of interest
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A situation in which personal interests could compromise professional judgment or the client's welfare.

Cultural humility
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An ongoing, self-reflective stance of openness and respect toward the cultures of the clients one serves.

Culturally responsive practice
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Tailoring services and supervision to the cultural values and context of the client and family.

Implicit / personal bias
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Unconscious attitudes that can affect professional judgment; behavior analysts work to recognize and address them.

Mandated reporting
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The legal duty to report reasonable suspicion of abuse or neglect to authorities, overriding confidentiality.

Public statements
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Communications about one's services or the field that must be truthful and not misleading.

Discontinuing / transitioning services
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Ending or transferring services responsibly so the client is not harmed or abandoned.

Client dignity
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Respecting the worth, rights, and preferences of the person receiving services.

Jurisprudence
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Knowledge of the laws and regulations governing behavior-analytic practice in one's jurisdiction.

Licensure
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State-level legal authorization to practice; separate from BACB certification.

Risk-benefit analysis
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Weighing the likely benefits of an intervention against its potential risks before proceeding.

Dignity and self-determination
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Respecting clients' rights to make choices about their own services and lives wherever possible.

Right to effective treatment
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The client's right to receive the most effective, evidence-based, least restrictive treatment available.

Maintaining records
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Creating, storing, and disposing of client records accurately, securely, and per legal and ethical requirements.

Behavior Assessment (26)

Functional behavior assessment (FBA)
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The process of identifying the environmental variables that maintain a problem behavior — its function.

Indirect assessment
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Gathering information through interviews, rating scales, and questionnaires; quick but reliant on informant report.

Descriptive assessment
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Direct observation of behavior in the natural setting (e.g., ABC recording); correlational, not causal.

Functional analysis (FA)
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Experimental manipulation of antecedents and consequences to demonstrate the function maintaining a behavior.

ABC recording
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Descriptive observation that records the antecedent, behavior, and consequence of each occurrence.

Scatterplot
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A descriptive tool that records when behavior occurs across time periods to reveal temporal patterns.

FA test conditions
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The standard analog functional-analysis conditions: attention, escape (demand), tangible, and alone/ignore.

Play (control) condition
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The functional-analysis control condition with rich attention, no demands, and free access — low problem behavior expected.

Attention function
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Behavior maintained by social positive reinforcement in the form of attention (including reprimands).

Escape function
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Behavior maintained by social negative reinforcement — escape or avoidance of demands or aversive situations.

Tangible function
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Behavior maintained by social positive reinforcement — access to preferred items or activities.

Automatic function
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Behavior maintained by reinforcement it produces directly, not socially mediated (sensory/self-stimulatory).

Four functions of behavior
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Attention, escape/avoidance, access to tangibles, and automatic (sensory) reinforcement.

Preference assessment
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A procedure that identifies stimuli likely to function as reinforcers for a particular learner.

Single-stimulus preference assessment
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Presenting one item at a time and measuring approach or engagement.

Paired-stimulus preference assessment
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Forced-choice format presenting two items per trial; yields a clear preference hierarchy.

MSWO assessment
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Multiple-stimulus without replacement: present an array; the chosen item is removed each trial.

MSW assessment
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Multiple-stimulus with replacement: present an array; the chosen item stays in for the next trial.

Free-operant preference assessment
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Observing free access to items and measuring time engaged with each.

Reinforcer assessment
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A procedure that confirms a stimulus actually increases behavior, unlike a preference assessment which only predicts.

Social validity
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The extent to which the goals, procedures, and outcomes of an intervention are acceptable and meaningful to consumers.

Replacement behavior
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An appropriate behavior that produces the same reinforcer (function) as the problem behavior.

Skill assessment
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Assessing a learner's repertoire to identify strengths and instructional needs.

Function of behavior
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The reinforcing consequence that maintains a behavior; the target of a function-based intervention.

Indirect vs. descriptive vs. FA
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Indirect = informant report; descriptive = direct ABC observation (correlational); functional analysis = experimental manipulation (causal).

Antecedent in ABC
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The environmental event that immediately precedes the behavior and may set the occasion for it.

Behavior-Change Procedures (46)

Differential reinforcement
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Reinforcing one response class while placing another on extinction.

DRA
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Differential reinforcement of an alternative behavior, with the problem behavior on extinction.

DRI
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Differential reinforcement of a behavior physically incompatible with the problem behavior.

DRO
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Differential reinforcement of other behavior — reinforcing the absence of the problem behavior for an interval (omission).

DRL
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Differential reinforcement of low rates — reinforcing responding at or below a set lower rate.

DRH
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Differential reinforcement of high rates — reinforcing responding at or above a set higher rate.

Noncontingent reinforcement (NCR)
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Delivering a reinforcer on a time-based schedule independent of behavior, weakening the behavior-reinforcer relation.

Functional communication training (FCT)
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A DRA procedure teaching a communication response that produces the same reinforcer as the problem behavior.

Token economy
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A system delivering generalized conditioned reinforcers (tokens) for target behaviors, exchanged for backup reinforcers.

Backup reinforcer
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The item or activity for which tokens are exchanged in a token economy.

Shaping
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Differential reinforcement of successive approximations toward a terminal behavior.

Successive approximations
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The closer and closer versions of a target behavior reinforced during shaping.

Chaining
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Linking discrete behaviors into a sequence via a task analysis.

Task analysis
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Breaking a complex skill into smaller, teachable, sequenced component steps.

Forward chaining
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Teaching a behavior chain from the first step forward, prompting later steps.

Backward chaining
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Teaching a behavior chain from the last step backward, so completion always contacts reinforcement.

Total-task chaining
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Teaching the entire behavior chain on every trial, prompting as needed.

Discrete trial training (DTT)
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A teaching format of repeated structured trials, each with an antecedent, response, consequence, and inter-trial interval.

Prompt
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A supplementary antecedent stimulus that increases the likelihood of a correct response.

Response prompt
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A prompt operating on the response (verbal, model, or physical guidance).

Stimulus prompt
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A prompt operating on the antecedent stimulus (e.g., position, movement, or added cues).

Errorless learning
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Arranging prompts so the learner responds correctly from the start, minimizing errors, then fading prompts.

Most-to-least prompting
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Beginning with the most intrusive prompt and gradually reducing it as the learner succeeds.

Least-to-most prompting
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Giving the least intrusive prompt needed, increasing assistance only if the learner does not respond.

Prompt fading
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Systematically reducing prompts to transfer stimulus control to the natural discriminative stimulus.

Time delay (prompting)
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Inserting a delay between the natural cue and the prompt (constant or progressive) to transfer stimulus control.

Stimulus fading
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Gradually changing a salient stimulus feature that controls responding toward the natural stimulus.

Modeling
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Demonstrating a target behavior for the learner to imitate.

Generalization programming
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Actively planning for behavior change to spread across settings, people, and stimuli (e.g., teaching loosely, common stimuli).

Schedule thinning
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Gradually reducing the frequency of reinforcement to promote maintenance.

Group contingency
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A contingency applied to a group: independent, dependent, or interdependent.

Independent group contingency
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A contingency in which each member earns reinforcement based on their own behavior.

Dependent group contingency
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A contingency in which the whole group's reinforcement depends on a target individual's behavior.

Interdependent group contingency
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A contingency in which the group earns reinforcement only if a collective criterion is met.

Time-out from positive reinforcement
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A negative-punishment procedure removing access to reinforcement for a period following a behavior.

Response cost
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A negative-punishment procedure that removes a specified amount of reinforcer (e.g., tokens) following a behavior.

Overcorrection
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A punishment procedure requiring restitution (restitutional) or repeated correct practice (positive practice).

Restitutional overcorrection
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Requiring the person to restore the environment to a better state than before the behavior.

Positive practice overcorrection
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Requiring repeated correct practice of an appropriate behavior following the problem behavior.

Conditioned reinforcement (procedure)
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Establishing a neutral stimulus as a reinforcer by pairing it with existing reinforcers.

Behavioral contract
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A written agreement specifying behaviors, contingencies, and consequences between parties.

Premack principle
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Using a higher-probability behavior to reinforce a lower-probability behavior (grandma's rule).

Errorless vs. trial-and-error
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Errorless learning minimizes mistakes by prompting; trial-and-error allows errors and corrects them, which can strengthen errors.

Lag schedule of reinforcement
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A schedule that reinforces a response only if it differs from a set number of previous responses; used to build variability.

High-probability request sequence
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Delivering several easy (high-p) requests before a difficult (low-p) one to increase compliance via behavioral momentum.

Extinction-induced variability
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An increase in the variety of responses that often accompanies the onset of extinction.

Selecting & Implementing Interventions (18)

Contextual fit
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The compatibility of an intervention with the values, skills, and resources of the people and setting implementing it.

Least restrictive intervention
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Selecting the least intrusive procedure likely to be effective, favoring reinforcement over punishment.

Evidence-based practice
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Integrating the best available evidence with clinical expertise and client values and context.

Function-based intervention
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An intervention selected to match the maintaining function of the behavior identified by assessment.

Data-based decision making
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Using direct measurement of behavior to decide whether to continue, modify, or fade an intervention.

Behavioral relapse
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The recurrence of a previously reduced behavior; includes resurgence and renewal.

Resurgence
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The reappearance of a previously reinforced behavior when a more recently reinforced behavior is placed on extinction.

Renewal
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The recurrence of an extinguished behavior when the context changes from the one in which extinction occurred.

Target behavior
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The specific behavior selected for change in an intervention.

Treatment fidelity (implementation)
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How faithfully an intervention is delivered as designed; low fidelity is a leading reason plans appear to fail.

Side effects of reinforcement
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Unintended effects (e.g., reinforcing an unwanted concurrent behavior) the analyst plans to mitigate.

Antecedent intervention
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Modifying the environment before behavior occurs (e.g., manipulating MOs, offering choice) to reduce problem behavior.

Interdisciplinary collaboration
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Coordinating with professionals in other fields to enhance the client's services and outcomes.

Measurable goal
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An intervention objective stated in observable, measurable terms with a clear criterion.

Socially significant goal
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A target that genuinely improves the client's quality of life and is valued by stakeholders.

Generalization (intervention goal)
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Programming so behavior change occurs beyond the training conditions and is maintained.

Mitigating relapse
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Planning for resurgence and renewal by thinning carefully, programming across contexts, and maintaining the alternative behavior.

Contextual fit vs. effectiveness
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An intervention must be both effective AND a good contextual fit; an effective plan that staff cannot implement will fail.

Personnel Supervision & Management (20)

Behavioral skills training (BST)
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An evidence-based training package: instructions, modeling, rehearsal, and feedback, continued to mastery.

Instructions (BST)
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Describing the target skill and its rationale to the trainee.

Modeling (BST)
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Demonstrating the target skill correctly for the trainee.

Rehearsal (BST)
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Having the trainee practice the skill.

Feedback (BST)
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Delivering specific positive and corrective feedback after practice, repeated to a mastery criterion.

Performance feedback
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Information about a person's performance used to improve or maintain it; positive and corrective.

Organizational behavior management (OBM)
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Applying behavior-analytic principles to improve performance in organizations.

Performance Diagnostic Checklist (PDC)
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A function-based assessment tool identifying why a performance problem occurs before selecting an intervention.

Task clarification
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Clearly specifying what is expected of a performer; a common antecedent intervention in OBM.

Competency-based supervision
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Supervision that targets mastery of specific skills drawn from a skills assessment of the supervisee.

Supervision contract
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A written agreement establishing expectations, responsibilities, and structure for the supervisory relationship.

Pinpoint (OBM)
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A precise, observable, measurable definition of the performance targeted for change.

Fidelity monitoring
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Observing and measuring whether staff implement procedures as designed.

In-situ training
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Training conducted in the natural environment where the skill must be performed, to promote generalization.

Effective supervisory relationship
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A structured relationship with clear expectations, observation, and feedback applied to the supervisee's behavior.

Data-based supervision decisions
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Using performance data to evaluate and adjust the efficacy of one's own supervision.

Equity in supervision
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Providing fair, culturally responsive supervision and equitable opportunities to supervisees.

Function-based supervision
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Identifying why a supervisee's performance problem occurs (skill vs. motivation vs. resources) before intervening.

Performance vs. skill deficit
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A skill ('can't do') deficit calls for training (BST); a performance ('won't do') deficit calls for motivation/consequence changes.

Antecedent + consequence in OBM
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Effective OBM pairs antecedent strategies (task clarification, goal setting) with consequence strategies (feedback, reinforcement).

References

  1. 1.Behavior Analyst Certification Board. “BCBA Test Content Outline (6th ed.).” bacb.com. ↑
  2. 2.Behavior Analyst Certification Board. “Examination Information.” bacb.com. ↑
  3. 3.Behavior Analyst Certification Board. “Ethics Code for Behavior Analysts.” bacb.com. ↑
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